Christmas Lens

It was lately Christmas, as you may have noticed. My parents are back from sabbatical in Eugene, Oregon, and we celebrated the holiday nicely together with delicious food and so on. I went to some nice parties for friends and coworkers, and we all went to the UU church’s Christmas Eve service, which was very nice as usual.

I got a new lens for my camera, the Canon 10-22mm, which is an extremely wide-angle lens for taking pictures of panoramas and architecture and things like that. I’m still working out how best to take pictures with it, since it covers about the entire view your eye can see (which makes it hard to avoid getting things like telephone poles in the picture) and tends to have a certain amount of barrel distortion (where straight lines come out curved because of the view angle). Here are some pictures from our Christmas day and subsequent walk.

And from Tuesday morning when it snowed here.

Another BIG present that came on Friday was a job offer to go be a full time Junior Art Director (clever trendy title pending) for StormFrog in Rochester, NY. I’ll have full benefits and a very good salary, but I have to get a car and move out there ASAP as I’m starting January 9th! There’s some talk of me getting to do things like brand design in addition to wireframes, which would be exciting.

Grandparent Trip

I went up to New Hampshire over the weekend to visit my grandparents with my dad. We had a good time with them. My grandfather did some wandering though the forest with us, and we kept my grandmother company in her nice chair by the fireplace. It was quite a nice visit.

The whale rock outside their house.

I love New Hampshire forests and granite.

They have a very cozy cottage in a retirement village in the middle of the New Hampshire forests and mountains. It seems like the perfect place to retire for people like them. Until a few years ago, my grandfather would teach ski lessons at a local slope, and both of them liked wandering in the forest and taking care of the garden. The community takes care of all their needs, from cleaning the cottage to providing food and medical care.

They have a little greenhouse porch in the back, and I had fun taking pictures of the plants in the bright morning sun. I’m pleased because these are the only pictures I took on the porch, and I think they all came out quite well, considering that there aren’t any extra photos that failed.

So we had several nice walks around the community’s woods, and the one Saturday morning had enough good sunlight to take a bunch of pictures. Here are some:

My dad took a couple of nice pictures of me too, while we were all wandering around in the woods.

This is my favorite :P

The rest of the day was mostly spent sitting around and talking, but we got my grandmother out for a bit of a walk around the river dam before the sun went down.

After a nice day and a half with them, my friend Piyush came and picked me up and we hung out in Lowell, MA for another day before I went home.

Catching up…

With the holiday season, I haven’t gotten around to writing about my activities in a timely manner. I had Thanksgiving with my best friend’s family and friends, which was a really fun time. We played some games, watched some football, and of course ate lots of delicious food.

Thanksgiving with the Joneses

Accuraty also had a holiday LAN party, which was actually a lot more socializing and sitting around than most LANs. We played DDR and a racing game, and some old-school games on an emulator, and Smash Brothers, and ate a lot of snacks. Here are a bunch of pictures from the evening:

IGBA website

We got an assignment at work in October to make a new website for the Illinois Green Business Association, which went live just last week. I was excited to be assigned to this since I’m interested in working with more humanitarian projects through work, and since they’re young energetic professionals who were willing to listen to our advice, they’ve been a great client. They also share the floor in our office building with us, so it was nice to see them all the time in the break room. Unfortunately I don’t have a screenshot of the original site to show you at the moment.

In the meeting with them, they described themselves as fresh, professional, and of course green, overflowing with initiatives and social media participation, and by the time we left the meeting, I had a pretty clear idea of what would be appropriate. Over the next few days I laid out a black and white wireframe…

And then laid a stylized color version over the interface I’d built. I’m really proud of the glass effect around some of the boxes! :) Having the boxes for the wireframe all laid out and pinned down in advance really helped put the stylized version on top. It’s called skinning for a good reason – like laying the muscle and skin down over a skeleton.

After that I turned it over to Kerstin for the markup and development. She’s a lot better and faster at that, and working with a non-profit, we needed to keep the hours spent on the project lower. We did some small updates to the design that are reflected in the live site and then it was filling in their content. I had a lot of fun coming up with the headlines and their attitude once the implementation was done.

Dwarf Fortress

For about a month now I’ve been playing this ASCII game called Dwarf Fortress. I realize that I’m late to the game, and most people have already tired of playing it.

The game takes me back to the days of playing Oregon Trail on the public library computers in the 90s. Except with a worse interface. Or playing the Sims and carefully caring for my stupid little minions and toying with their lives. If only I could name them things like Über Von1337worth…

Dwarf Fortress screenshot

A screenshot of the first level underground of my fortress.

The idea behind the game is relatively simple – manly Sims with dwarves, as far as I can tell. You lead an expedition of dwarves to settle a new fortress, and can choose where on the map you want to settle. Once there you set up everything the fortress needs – in my screenshot you can see a variety of stockpiles, my fields, the underground parts of the lakes and rivers, and if the image were better quality, you could see my dwarves wandering around. There is no mouse interface – the entire thing is based on keyboard shortcuts. For example, to build a jeweler’s workshop, you press ‘b’ and then ‘w’ and then ‘j’ for Build, Workshop, Jeweler’s Workshop. And that’s one of the easier options to figure out. You can build staircases down (I have a workshop floor and a sleeping floor below this, and then an area for my magma-powered workshops since I’m in a volcano) and reach deeper levels of the mountain.

You also mine through the mountain looking for metals you can smelt and gems you can cut. A whole industry can be built from the silver and gold you find, selling the items to the Elves and Humans who arrive in caravans every so often. You can even brew wine, make cheese, and keep bees. Once you breach the underground caverns you can harvest the webs of giant cave spiders to make silk clothing – but be careful that none of the monsters wander up from the deep! To prevent that, and to keep the goblin thieves from doing too much damage, you have to set up squads of dwarves to train and to attack any creatures that show up.

The game is extremely micromanagerial – to the point that you make left and right gloves individually; you have to flood the fields and wait for the water to evaporate before you can plant them; and you have to dispose promptly of the offal in your butcher’s workshop when it becomes rotten. As far as I can tell it must be near-impossible to get started successfully on your own, but once you do there’s a very informative wiki that will answer your most questions (for example, what is produced when you smelt tetrahedrite? how do you make cave-ins to keep your population under control?) But in return for the mystic obscurity that shrouds the game, it rewards you with entertaining things like descriptions of scenes engraved in your cave walls that depict your Engraver engraving a picture of himself on a wall. Or descriptions of what’s on your dwarves’ relatively simple minds and their relationships. For example, my dwarf Monom Olonlerom likes rock salt, crowns, chickens for their clucking and giant toads for their strength, but absolutely detests purring maggots. Whatever those are.

It’s kind of like a digital ant farm with an economy.

Your dwarves will get married and have baby dwarves until you’re swamped with more dwarves than you know what to do with. Migrants arrive just when you were getting used to the number of minions you had. They will be adopted by so many cats that your only choice is to butcher the kittens and make leather gloves out of their remains. It’s quite distressing if you manage to kill someone’s beloved pet and send them into a fit of miserable depression though, so be careful!

Your dwarves gain skills and can become great masters of their trades – sometimes even being catapulted to fame by coming up with plans for a legendary artifact. I had a legendary cook who made “plump helmet roasts” worth more than a thousand dwarfbucks each. I think it’s fascinating to see what they all make, and what the trading caravans are willing to pay a lot of money for.

I’m not sure what the point of the game is, but losing is reported to be one of the main entertainments. Accidentally drowning your entire fortress, or getting all your dwarves to be eaten by a Forgotten Beast – or losing all the survivors to depression when a couple of squads of fighters get eaten. You certainly have to start over a lot. Personally I really enjoy how it forces you to see with your mind’s eye what is going on down there, since the interface is no help with that at all.

Apparently the next thing I’m supposed to do (after I get beekeeping worked out) is play the game in Adventurer mood.

Die Zauberflöte

Last night I went to see the opera Die Zauberflöte (The Magic Flute) by Mozart at Krannert. It was by the U of I school of opera (most of the performers seemed to be masters’ students), with a pit of what I assume were also U of I music students. I thought they all did an excellent job – just like one would expect from our world-class performing arts theater.

The setting was interesting, sort of a modern dress-rehersal style complete with director(?) running around with a clipboard, stopwatch, tape, and headset; a props woman wheeling a clothes rack around; and most of the cast in street clothes at the beginning. It worked surprisingly well, since it made the little mistakes of the cast as they got the show rolling fit into the setting. One of the performers had a little trouble with his music when he first came on stage and was clearly nervous, but it worked out excellently with the rough draft feeling of the stage.

I was pleased at how much of the German I understood despite the operatic style, though of course the subtitles were a big help, and also the fact that they often repeat a line two or three times. It was really interesting to hear the different singers’ German pronunciations since each seemed to have a slightly different set of strengths and weaknesses. I also thought it was fascinating that they managed to completely dodge the fact that Monostatos is a very racistly-presented moor simply by having him played by a white man and translating a very few lines of his songs differently in the subtitles, which probably wouldn’t be so easily dodged in something like Othello. I thought it was a good choice, since really it’s only important that his character is a lecherous underling, and perpetuating the stereotype of hypersexual Africans can only be offensive. The sexist stuff on the other hand was left in, as it’s kind of the core of the whole opera, the conflict between male and female, logic and illogic, but it’s not that bad compared to some things.

I really like the bird-catcher Papageno’s songs the best, I think – “Der Vogelfänger bin ich ja,“ ”Ein Mädchen oder Weibchen“ and “Pa–, pa–, pa–” are all three awesome in my book. Since he’s the main comic, it’s no surprise that his songs are very accessible in music and humor level. It’s hard not to laugh when he says ”A net for girls is what I would like, / I’d catch them by the dozen for me!” Sarastro and the Night Queen also did a great job I thought. I enjoyed Sarastro’s bass voice and the Night Queen’s aria, which really shows off the typical opera singing that you think of.

UU iPhone Wallpapers

I spent a little time this week looking through some past projects, and came across a design that didn’t get used, although I was quite fond of it. I realized I could put it to use as a series of iPhone/iPod 960×640 wallpapers based around a series of philosophical principles that are important to me and a do bit of a typography exercise at the same time.

  

  

  

I like the seven Unitarian Universalist principles, since they have nothing to do with religion and they’re even more general guidelines than religions usually give you. Perhaps more fuzzily worded than “thou shalt not kill,” but I think they more than cover all the “secular” rules in the Ten Commandments. I think the seven principles can be summed up well in the eternal words of Bill & Ted: “Be excellent to each other.”

Opening Measures

A while ago I set up a WordPress theme for Peggy’s mom, Catherine Schmidt-Jones, who is working on a music Ph.D. As part of her degree she’s been continuing her music education outreach that she’s been doing on Connexions by running a blog, Opening Measures, as a forum to discuss issues in music and open education.

If you’ve been wondering what I do at work, it’s not too different from this in many respects – but in this case I started with the framework of WordPress instead of DotNetNuke like we generally use at work – and then exported Photoshop images, wrote CSS, and edited the HTML/PHP to produce the website that she and I had worked out.

The blog theme is based on one that I found and Catherine approved, which I then reskinned. As you can see, the structure is pretty much the same, just the visual style that’s changed – and even that’s not that far off. We wanted to start with something clear and a bit like an online magazine format, with the option to display images for each article on the homepage, but with little extra coding. The short excerpts of each article mean that a reader has to click through to the article – making it easier to track which topics the audience finds interesting.

Catherine and I worked out a color palette similar to ones Monet is famous for, a kind of cream-and-peacock color scheme that appealed to Catherine’s tastes since she’d be looking at it on a regular basis. She also liked the little folded tags from the original, so we kept those in with the cute date format.

I got an archives page set up and did some further fiddling with the theme, plus the miscellaneous watercolors that soften the boxy format up, and after a little intro session into how to work with WordPress’s back end, she was ready to go! Hopefully the Google Analytics and comments on her articles will help her get her Ph.D.!

If you have any interest in open-source resources, online education, music, or any stuff like that, I strongly encourage you to go over and send her your responses to her thought-provoking articles.

Kaufmann Lake II

More pictures from my photo trip with my dad, this time in black-and-white. We’ve both been trying to get better at the technique, I understand that it’s supposed to build your appreciation for contrasting brightnesses in your photography compositions. Seems appropriate for Halloween!

Kaufmann Lake I

Some weeks ago, my dad and I took a trip out to Kaufmann Lake on a misty autumn morning, and wandered around with my camera. Here are some of the photos. We took a lot of blurry ones of spiderwebs covered in dew…

I didn’t turn up the saturation on this one, it came out of my camera like this.